More anime should have comfortable tie-in games. If we can convert gacha and musou games into energy, they could single-handedly meet the world’s energy needs for years to come. What we need is less serious, ANIMAL CROSSING-Style fun. this is the place Xiaoxin: Baiyu Coal Town (from now on Coal City) appears on the screen.
I don’t necessarily dislike Xiaoxin, but I wouldn’t call myself a fan easily. I remember watching it when they aired it adult swim Sometimes, but if I have nothing to do or I’m just waiting for something else to happen, I always watch something. I never go out of my way to watch a show, if that makes sense. If not, that’s enough to say that I haven’t seen it yet Chen Xin I remember very little about it over the years, and I wouldn’t say I have a strong opinion about it. Also, I have never played Xiaoxin: My endless seven-day summer vacation trip with my professor.
I mention all this because I know some of you may be wondering how to get familiar with Chen Xin People need to play this game without feeling lost. The answer is: not at all. The game’s story looks very self-contained, and Shin-chan’s premise is simple enough that even for players who are completely unfamiliar with it, they should be able to jump right in without any issues. In short: no context required.
But finally a word about the game itself: You play as Shinnosuke (Shin chan), who spends some time with his family in the village of Unbent during the summer because his father works during the summer. Since you play as Shin chan, I guess it’s technically an RPG, but it’s mostly a life simulation game, as opposed to ANIMAL CROSSING In the sense that most of your time will usually be spent fishing, catching bugs, gardening, and doing tasks for other people, which almost always involve you hunting for specific items/bugs/fish. I say “usually” because there’s also minecart racing later in the game, but more on that later. That is to say, Coal City Not nearly that big ANIMAL CROSSING——Not just because ANIMAL CROSSING Games tend to be quite extensive, but also because Coal City Definitely on the smaller side.
Typically one of the key features of life simulation games is that they allow for endless gameplay, or at least enough content to reasonably keep you busy for dozens – if not hundreds – of hours. but Coal City It’s bite size. Your mileage may vary, but I finished the game in 15-20 hours (eg: finished the story, completed all the quests/collected all the things I wanted to do; which equates to winning most of the game) trophies) (the most specific I can say is that my Switch says I have over 15 hours of playtime).
On the one hand, there’s nothing wrong with a game wanting to be short and sweet. Especially depending on how busy you are, it can be really refreshing. For the right player, the game’s short length is arguably its greatest strength. But on the other hand, I know their endless nature is a big reason some players enjoy life simulations. So I guess it’s up to you to decide whether the game’s relatively short length is a feature or a bug. But personally, I don’t mind my life being briefly occupied by games like this to change my life.
Anyway, back to talking about the game itself, you have two areas to play in: Unbent Village, and a later location titled Coal Town. While similar in some ways, for the most part, the two fields offer completely different ways to spend your time. As mentioned before, in the village (where you’ll probably spend most of your time) you can do things like catching bugs, fishing, gardens, and more. Meanwhile, in Coal Town, your two main activities will be helping out local restaurants, collecting ingredients for new dishes and taking orders, and competing in mine cart races.
Activities like fishing and catching bugs are usually performed with simple button presses – just aim your net/rod and maybe tap the button a little if you’re fishing. Meanwhile, the racing competition needs more explanation. You have some simple customization options, but other than that, it’s pretty simple. You just accelerate as hard as you can until you reach the turn, which may take some good timing depending on how fast you’re going. Because this all takes place in the mine tunnel, no turns are required. Most of the gameplay comes from timing your turns well and effectively using some of the tools that customization can give you (for example: you can fire lasers at your opponents). Most tracks are short and rarely require a certain amount of skill/strategy. So you don’t quite get Mario Kart or Initial D Experience it through racing, but it’s still fun enough that I rarely felt annoyed by having to re-race certain tracks for better rewards.
Anyway, somehow I’ve talked about it so much Coal City There’s also no talk about its visuals. Graphically, this is a very impressive game. More specifically: while the camera doesn’t always work the way I’d like it to (the camera angles are fixed and sometimes they’re a bit disorienting – especially in racing), the game overall looks very much like the action is animated – 2D Nearly seamless integration with 3D. It’s very smooth and stylish and makes you feel like you’re in the anime world.
There were a lot of great games released this month – silent hill 2 remake, Metaphor: ReFantasiaand dragon ball: Sparks fly! zero etc. Frankly, I can’t help but worry Coal City It will be flown under a lot of radar surveillance. Still, I hope it doesn’t – I hope it still has its moments to shine, and that its viewers find it. Charming and atmospheric, Coal City This is a great game that will help you relax and unwind without taking up 300 hours of your life.