Monster Hunter Wilds Reaching an interesting moment when the franchise is stuck between epidemics monster hunter world and the latest Monster Hunter Rise, players are wondering where the latest entry will land when it comes to features old and new. A new series of trailers go deep into answering more of these questions for fans.
It will be released on PlayStation 5, Xbox Series X/S and PC sometime in 2025. Monster Hunter Wilds It’s definitely tilted Incorporating newer hardware, it features a larger, seamless open world and impressive visuals. But it also borrows or borrows from many of the series’ past features, from which hunter classes are prioritized to which monsters are highlighted.
Each trailer today focuses on a different aspect of the game, Comes with weapon overview,one look basic mechanicsand study in depth Monster Hunter Wilds‘New focus mode. In addition to this, they also confirmed that the scout flies that guide players to their hunting targets are back. Publisher Capcom also showed fans assault squad, including the monster-made weapons they will carry. No one can look away from huge ass crack In one of those monster fight movies. But one smaller detail that fans spotted immediately became a big deal, and that’s the new 3D minimap:
Most games, including monster hunterwhich traditionally provides players with a flat 2D map to help navigate between objectives and identify out-of-bounds terrain, Monster Hunter Wilds Features a spherical minimap showing elevation so you know when a trail is taking you up a mountain or down a canyon. It packs a lot of information (with cute little illustrations) into a very small space.
“I like it,” wrote A fan on the subreddit. “World ChampionshipThere are a lot of interconnected vertical sections in the map, so just the top-down view makes some areas very difficult to navigate at first. This map with added depth is a fantastic change and reminds me of Metroid Prime game. These maps are the gold standard for navigation in connected 3D environments, so any map that comes close to them is good in my book! The only major complaint some people have is how much it spins, although it goes by monster hunter Games usually have settings that lock the minimap to true north.
Elsewhere, a new trailer shows off some of the monster’s ways change their appearance Because they take more damage with each successive phase of the battle. There’s also a new focus mode that lets you aim for attacks, much like you’d look down a gun’s scope in a first-person shooter. Even as you strafe, the camera and your character remain locked and stationary, allowing you to repeatedly target the same weak spots and deal more damage. There are even focus attacks that, in addition to being more effective, also look cool.
You can watch all three trailers in full below: