Good news, those who have been dissatisfied with the state of Hellraiser 2 since the “Free Upgrade” update was deployed now have a new patch, which looks to be Arrowhead’s first step towards addressing all complaints. step.
If you’re unaware, the studio previously outlined a 60-day plan of changes to help get the game back to where it believes most players want it to be, and at first glance, this update is definitely a step in the right direction.
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As stated in the notes for patch 01.001.004, the biggest fixes it provides are all aimed at improving the situation with several mechanics that vocal players have been having issues with recently.
For example, Arrowhead has “reduced tentacle sting capabilities and light rocket blast radius.” “This should alleviate excessive ragdoll behavior caused by impaler and automaton enemies using light rockets,” it explains, “We’re still working on improving ragdoll behavior overall.”
Another tweak that might be popular is fixing an issue that should prevent flamethrower particles from ignoring enemies, hopefully allowing you to grill your bugs more efficiently even though Arrows is still fixing chain-link fences that block flamethrower fire.
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Then there’s the fix for a bug where the Impaler’s tentacles could chase you indefinitely under certain circumstances, which sounds both horrifying and hilarious, and a bunch of crash scenarios. Additionally, if a mine is “close to a dangerous object” you can now shoot it to blow it up.
Finally, as usual, Arrowhead mentioned a series of issues that are still being worked out, including bleeding enemies that don’t contribute to progress in individual orders and eradication missions, and the Bile Titan sometimes not taking any headshot damage.
Now that the patch is out, are you planning on returning to Helldivers 2? Let us know below, and be sure to check back for the latest updates on Galactic War.