Wake up, the new Helldiver 2 big order has just arrived, and it promises to provide a way to create “orbital napalm barrages” if successfully completed. What do you need to do to ensure that this is the case? Well, cut some plastic from the robot.
Yes, after everyone was so mad about some of Arrowhead’s changes that made fire-based weapons less effective in the name of realism – the studio has tried to rectify that with subsequent fixes it’s deployed Situation, liquids capable of dropping highly flammable gel-like substances from super-Earth enemies appear to be on their way.
Manage cookie settings
The new MO simply reads: “Release the polystyrene inventory of automata on Vernen Wells and decommission a target number of automata to enable the production of orbital napalm dams.” How many droids, you ask? Well, a random 500 million, because big numbers mean nothing to divers.
To be honest, though, I’m more concerned about the size of the pile of plastic used for liberation, assuming it was designed to provide everyone with all the materials needed to facilitate a napalm attack. Also, in what form is it stored? Is it a pile of plastic forks and yogurt cans? A bunch of expanded packaging left over from the last Black Friday shipment that robots bought online? Mountains of CDs, DVDs and video game cases, each related in some way to Helldivers and its inspiration.
Either way, you’ll have to go to Venanwells and get it, which may mean going through some combination of Mafak, Asa Pass, and/or Tash to get there. The current focus of the community seems to be divided between the first two, with Aesir having slightly more players at about 5,500.
Hopefully, if the attack is successful, the barrage will also live up to player expectations in its ability to unleash incendiary destruction, as Hellraiser 2’s pyromaniacs strive for high standards.
Are you excited to get your hands on a napalm barrage in Helldiver 2? Let us know below!