Yesterday, Helldivers 2 developer Arrowhead revealed the next Warbond coming to the game, Chemist, which is set to make a splash when it releases on September 19th.
Part of this latest Warbond are several strategy variants – the TX-41 Sterilizer and the AX/TX-13 “Watchdog” Dog Breath – this is the first time Arrowhead has chosen to include some strategies in a Warbond rather than offering the usual There are several new primary weapons. How do players feel about this? Well, it looks pretty good.
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As we reported yesterday, Arrowhead acknowledged the change in a blog detailing chems, writing: “Adding strategy variants in Warbonds is new to chems, but our designers feel , since Gas is a crowd control tool, it makes more sense to release a strategy that lets Helldivers choose their favorite primary weapon. Not only that, but this also brings some variety to the chems that we hope players will enjoy.
Considering the dispute between Arrowhead and many hardcore Helldivers 2 players over balance updates for the different weapons and strategies in the game, it looks like it could lead to another rift, but, as long as it’s not a sign As the start of wider changes, Super Earth troopers on Reddit generally expressed apathy.
“I don’t expect every new strategy to come in War Bonds, but one or two new Bond-themed strategies are okay, maybe not every time War Bonds drops, but I’m not complaining about new toys either, Unless they don’t “work or crash my game,” one of the top comments on a trending thread discussing the issue reads, with another player adding: “As long as they don’t Start investing in generic strategies, then I’m glad they have some extra levers they need to pull.
Another diver wrote: “Every strategy in War Bonds is detrimental to the health of the game, however, for a themed War Bonds like this where the themed strategies are essentially variations of existing strategies, it seems that not only Fitting, and a better choice because it’s a better choice.” It’s not always easy to balance flashy war bonds with non-strategic weapons, which really sell power. “
Many players pointed out that this was similar to what the original Helldivers did and was designed in a way that players would appreciate in the game.
On the other hand, some players had more mixed emotions, with one writing: “It feels weird. But maybe this is better than giving us a new starter [weapons] No identity. If it had weapon calls like this, then I guess that would be ok, rather than like a carpet bombing tactic that we have to pay for.
Are you happy with Arrowhead adding some strategy variation to Warbonds in Helldivers 2? Let us know below!