Warning, there are spoilers for Elden Ring: Shadow of the Erdtree.
Hello. Elden Ring has just released a new patch, and it’s full of balance changes that will undoubtedly affect your highly complex builds that rely on waiting for enemies to attack, then ducking and yelling “Boo!” at the top of your lungs. top. Big headlines? A few tweaks have been made to the final boss in Shadow of the Tree that look to make him easier to defeat.
Look, before you start drafting an angry letter to FromSoft about the need to stick to its principles of making things harder than a very cheap steak, maybe look at these changes first, eh?
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As detailed in the notes for version 1.14 of Elden Ring, you and my friends Promised Consort Radahn – Miyazaki may or may not be riding on his back, it’s up to you Mods used – are a big focus of changes.
What happened to him? Well, the way he moves at the start of the fight has changed, some of his moves have been changed, and some of his attack effects have become easier to see. On top of that, the health and stamina damage dealt by some of Radan’s attacks, as well as the range of his “non-weapon” attacks, have been reduced.
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In addition to this, FromSoft has also introduced some PvP-exclusive balance adjustments that affect weapon types such as backhand blades and spears, as well as skills such as shotgun throwing, discus throwing, and weed whackers. Also included are general balance adjustments to a range of weapons, weapon arts, and spells. Plus, as you’d expect, there are a ton of bug fixes.
So, that’s it. Maybe it’s time for you to try again over the saxophone or dance mat against your promised spouse, knowing that he’ll be slightly less equipped to make you stare at that infamous splash within the first five seconds.
While we’re talking about that particular boss, shortly after the DLC arrived, data miners unearthed what they believe to be some edited dialogue that would have him breaking his silence and saying something.