A group of developers originally assigned to work on the canceled Disco Elysium sequel have announced a new development studio – Longdue Games – and a new game that the studio describes as “set in a in the game world”. Starring the protagonists of the now-canceled Disco Elysium sequel. “
Longdue Games is made up of about a dozen developers, many of whom either worked on Disco Elysium or planned to work on its sequel before it was cancelled. A series of legal disagreements between game development studio/publisher ZA/UM and Disco Elysium game director Robert Kurvitz and art director Aleksander Rostov ultimately led to the sequel being canceled, although Longdue Games did describe its upcoming game as It is the “spiritual successor” of “Disco Elysium”.
“Longdue’s debut project is developed by key creatives from the original Disco Elysium team and contributors from the unreleased sequel, inheriting the thoughtful, narrative-first approach defined by its predecessor,” Longdue said in announcing the studio and the game itself. “The game explores the intricate relationship between mind and environment, giving players a story-driven experience where their choices shape the world and its characters.”
Like Disco Elysium, Longdue’s currently unnamed project is an RPG focused on psychological depth and player choice, and the game developers strive to honor the legacy of Disco Elysium. It’s no coincidence that Longdue chose to announce the game and new studio on the fifth anniversary of the original Disco Elysium’s release.
“Announced on the occasion of Disco Elysium’s fifth anniversary, Longdue’s first project pays homage to a cRPG classic while establishing itself as a solid and reliable presence in the future of isometric RPG design,” Longdue said in a press release.
Longdue’s upcoming game is described as “a psychogeographic role-playing game with narrative depth” that will explore “the subtle interplay between the conscious and subconscious, the visible and the invisible” and challenge some tough choices that Choices will “create ripples between the character’s psyche and the environment.”
Longdue said that the game’s “psychogeographic RPG mechanics” result in every decision having an impact on the game world and the characters who live in it.
“In this experience, the lines between mind and environment become blurred, and each choice collides and transforms, guiding players through an ever-changing narrative landscape.”
Not much is known about the upcoming role-playing game at the moment, as its developers haven’t even revealed the game’s title yet, but updates will likely be posted to Longdue Games’ official website as development progresses.