“Concord” is a hero shooter and PlayStation’s latest large-scale online game, but sales seem to be underwhelming.
If you only listened to big-name executives, you might think that live service gaming is for all gamers everywhere. Yes, sure, there are some very popular games like Genshin Impact and Fortnite, but for the most part, it really doesn’t work for many games. However, following on from the PlayStation hit Helldivers 2, the company recently released another shooter, this time in the Heroes franchise, Concord. But soon, we discovered that the game was not progressing smoothly. The number of concurrent players of the game reached a peak of 697 people, a peak that has not been reached since launch. Now, in a report from IGN, industry analysts say they believe the game will sell just 25,000 copies on PlayStation and PC.
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First, Omdia lead analyst Liam Deane said: “The Steam data is very bad, and even without the exact data on the PS5 side, we can be pretty sure that the performance of this game is very bad.” Although the number of players can be tracked on Steam, it is not currently possible Do this on PlayStation, so there’s no data there. Circana analyst Mat Piscatella said that as of August 26, “Concord ranked 147th among U.S. PS5 daily active players across all games, with less than 0.2% of active PS5 players playing the game on Monday.”
Another analyst, Simon Carless, further elaborated on the PlayStation side of things, estimating that Concord has now sold a total of around 10,000 copies on Steam and 15,000 copies on PlayStation, with IGN pointing to an email containing this estimate dated 8 Arrives on the 28th of March, so there may be more now. As for the reasons behind Concord’s failure, numerous analysts IGN spoke to agreed that poor marketing, overpricing, and a lack of differentiation in an oversaturated genre all contributed to its poor sales.
IGN’s full report is worth reading for a deeper look at why the game has struggled since launch, but for now, Concord appears to be heading toward more and more live-service games that can’t make the cut .