
Javier Perez
Members of Amazon’s invincible production team came to Wondercon and showed fans a small look under the hood of the popular animation series. Invincible. Season 3 was launched on Amazon Prime in February, and fans have been buzzing ever since.
Host and Cassey From Nerdist, Amazon Invincible Team Simon Racioppa (Executive producer), Daohong (Art Director) and Supervisory Director Shaun O’Niel and Dan Casey Come to Hall 200a. They show clips to fans of the pivotal moments and storylines of Season 3. Not only that, they took some perspective on all the work from the beginning of the show, what will happen next.
The team first highlighted the huge reactions from fans and made progress on the latest conclusions from Season 1 to Season 3.
When asked about the experience from Season 1 to Season 3; Art Director Two people Hong It will definitely emphasize the progress and evolution of the performance.
“For me, I learned a lot from each season in Season 1, just seeing what works and what doesn’t. It feels like the background gets better because now we have bigger crews; every year they get bigger. So we have more people making the visuals better, and we are able to be talented, we can get it.” “It’s just an improvement in animation and story every season. It gets better and better.”
Although the show is well known for its actions, it also has a good emotional core and a focus on character development.
((Destroyer If you haven’t seen the last season of Invincible, then you’ve already seen it, what are you doing? )
In discussing the emotional bridge scene where Mark admits his love for Eve in Season 3 Episode 2, supervising director Shaun O’Niel is asked what’s even more difficult, a quiet emotional scene or a busy action scene?
“The action stuff has a lot of parts that have to be tracked, a lot of scenes because we often cut. When these quiet moments we’ve been in some ways for so long, we have to make sure it looks good, it moves just right, and it’s just right. It’s right. So it’s the same.
“I think it’s hard, and it’s all important. The people on the show really like the source comics, and in the script, we’re really trying to respect that through the entire creative process,” said Dan Duncan, the supervising director at the show.
“I’m going to say that the action is great, it attracts people, but it’s kind of like a comic. You go in’ Oh, it’s a superhero story, I’m not sure I’m going to like it,” but you stay because you realize the backbone of this thing is a teenage soap opera, that’s the backbone.
Hong continued: “For that particular scene, I think the sound performance and the performance on the storyboard…a combination of all these different things, everything the book artist does, the rhythm, the performance of the performance and the actual writing of our writers, I think the greatness of the show is the pause that is not afraid of. I think you have a 25-minute range. We want that time and that time.
“We have great battles, and we have a lot in Season 3, but if we care about the characters, that’s important, right? If you just want to see characters fighting each other, you can watch this kind of stuff on YouTube. Hopefully the only thing that matters to you is that you care about the characters, which is why these scenes have to work”
Racioppa continued: “I want every plot to be different. Character evolution and movement, relationships are combined. I won’t say what will happen in the future, but there are more stories, and it’s just a step,” Racioppa continued.
The group then turned to the invincible war arc in the latest season, with all the voice performances of the entire crew paying special attention.
“He played 18 different characters in this episode, and it was incredible that he always brought his A-game. Steven came in and we talked about everyone and gave everyone something different, and Steven would be able to be like ‘Hey, what if this guy played like this?
We also learned what ADR is, automatic dialogue replacement, and how to complete some recordings for the show.
“Sometimes we record our actors first, and the team comes in and do storyboards and animations for the recordings we did first,” Racioppa explained. Sometimes we go back and re-do some voice lines and bring the actors back because some of the blockages on the scene have changed, or the characters are more separated, so they sound like they are shouting. Or maybe some movements have changed. , so we took Steven back to the booth, brought Steven back to the episode, showing him that he was almost live, he was going to perform well in the episode, and we will play it live. It was locked. ”
The team also talked about Rex in Episode 7 and Jason Mantzoukas‘Working in voice-over booth.
“Jason is incredible, we spent two hours with Jason just trying to get this completely right.
“But for such a scene, the challenge of art design will also have multiple markers.” Du was added when mentioning Invincible War editing. “I think for us, it’s just a lot of assets we need to do. If there are 18 of them, then obviously we need to have a list of characters for everyone, if they are all damaged, then you have to have another 18 sheets. Even relatively small things. Even relatively small things, even relatively small scratches or a little blood or a little blood, or a very special challenge. The invincible number X, which is confusing, can make it overall control”
“I would say it’s a little fun because we did some really great designs, but there are some things that can be a little hard for you if you’re a little screaming. So sometimes I have to get rid of the tasks I’m giving to someone else.”
“Sometimes someone would come in and say ‘that’s not the look of a fracture’, so we have to use references to solve this,” O’Neal quipped.
“Please don’t check our browser history,” Duncan joked.
Finally, fans also gain some insight into the work in the battle between Eve and Conquest, and how much work is done in the character design and sound in this action scene.
“We worked for a long time for this, we always like to give Eve as much time as possible and get a lot of help in scripting because you have to be really creative with EVE. Boombox And, people do a great job of making it feel and sounding really big,” Duncan explained.
“I feel that voices are absolutely underestimated in the discussion about these things because if you don’t feel those fists, if you don’t feel them on their weight, and through the shock waves you hear, you don’t believe it. It’s just a good thing for the team,” added host Cassey.
“The sound in the comics isn’t that good, we’re trying to do better in the show,” Racioppa joked.
Du quipped, “I’ll say, it’s an episode that I obviously remember, because the Invincible people may have 25 damage states, so we have to make a character table for everyone. It’s amazing, just seeing their charts sometimes on the same sheets, sometimes they sometimes send something overseas because we’ll send their own women, so he’ll get broken, but he’s not just him but not just his.” Conquest also has nearly 15 damage states.
“It’s also a special challenge, like when Eve releases her destructive rays, it kind of burns him. So, as you mentioned before, we’re still working on references to do our best to get relatively friendly animations, but still kind of shows that it’s, this guy just threw everything to him,” Dou concluded.
The issues from the audience caused a quick blow to some invincible news.
– “Damian will be back and if you read the comics, you still don’t know or expect Damian to have something,” Racioppa said.
– “Thragg is always being performed and we just can’t tell you who it is. But when you hear it, it gets better.”
– We’ll see more from Oliver in the future.
– Contrary to what you might read online, the Gambit scenes of the Xmen 98′ and Rex scenes are just parallel thoughts. The show is already in post-production.
– There are no confirmed spawning or savage dragons next season, but we have to ask.
