ANN’s coverage of Anime Expo 2024, sponsored by Yen Press and Ize Press!
exist anime expo The first panel of the entire exhibition in 2024 is quite special. How arc systems work announced their beloved fighting game series less than a month ago Guilty Gear Will be adapted into an animated series, they come to AX2024 to make a splash. In addition to the excitement of experiencing the panel live, I had the pleasure of working with Mizushima Seiji, double feet‘ Associate Producer, Haifeng Zeguangresponsible for the series composition of the series, as well as Ken Miyauchi, Guilty Gear’s Efforts Produced.
For many, How arc systems work It is synonymous with fighting games. This isn’t the only type of game they make, but they’ve been carving a niche in the genre since the late ’90s. This is their bread and butter. The main staples in their pantry are Guilty Gear. First published on game console In 1998, it launched several major productions during its 25-year run, with some success. It was never quite ahead of giants like street fighter or iron fistor even Western fighting games Mortal KombatBut it will always be a favorite among fighting game fans, especially anime fans.
Things are different today because How arc systems work The latest work in the series was recently announced Guilty Gear Effort The number of players has reached 3 million.
GUILTY GEAR -STRIVE- has reached over 3 million users! 🎉
Currently under development:
– “Trio” game mode🔥
– “GUILTY GEAR STRIVE: DUAL RULERS” anime adaptation📺Thank you for your continued support!#GGST #GGSTDR https://t.co/c7YFRBLgNh
— Arc System Works America (@ArcSystemWorksU) July 2, 2024
Guilty Gear Effort Since its launch, EVO, the world’s largest fighting game tournament, has attracted more than 2,000 competitors every year. You could argue that the success of the series so far lies in presence and visibility rather than sheer sales figures. Both Yuan Zhixuan and ONIMAI: I’m your sister now! Shots showing characters playing the game. Guilty Gear‘s characters have been a popular choice among role players for years. But for some reason, even though it has always existed in the anime world and is popular among anime fans, it has always been adjacent to the anime world.
Everything changes Guilty Gear: Twin Feet. More than 25 years later, it’s as if two celestial bodies are aligning. Now, a Guilty Gear It feels like a foregone conclusion that the anime is finally coming out, like their paths are destined to cross eventually. The symposium started with warm applause Guilty Gear: Twin Feet trailer:
After the excited cheers subsided, Miyauchi breathed a sigh of relief that it was finally released and fans could finally see the hard work of the animation production team. “I’m very happy to see it received such a warm welcome,” Mizushima said. As if viewers needed comfort after the trailer, the panelists shared double feet will be handled by Sanziyuan And by Shigeru Morikawa. As a long-time fan, it’s personally gratifying for me that a series with such a rich history is being adapted into an anime.
Anyone dabbling in the lore Guilty Gear I can tell you that the pool is getting deep very quickly. double feet Will answer immediately Guilty Gear EffortThe story essentially serves as a sequel. “We’re doing this so everyone can enjoy the story, even if you’re just here Guilty Gear This is the first time,” Mizushima comforted. “We are continually working on it GG For a long time,” he added. “But we also realize that people are hearing about the property for the first time, so we try to make sure we’re careful and don’t let people in. SanziyuanMizushima is critical to this effort. In the interview, he said that his most important task is to listen to the wishes and needs of the game development team and convey them to the animation production team. “It’s difficult, but it’s something I focus on and enjoy,” Mizushima shared. “Thanks to him, I can concentrate on writing a good script.” Haifan emphasized.
What prompted them to create a new story for the anime instead of retelling it from scratch? “We didn’t want to just retell what was already in the game, but we wanted to do it in an anime style. If we were going to make an anime, we wanted it to be a unique experience,” Miyauchi explained. “We have been working with [SANZIGEN], and there are a lot of different kinds of ideas that we as game developers wouldn’t even think of. idea. Guilty Gear world.
The host asks the guest how long it takes Guilty Gear Already exist, and how stars are gearing up for animated adaptations. “As a series, it has been around for 26 years,” Miyauchi said. “We had many plans to make anime over the years, but it wasn’t until we teamed up with Sanziyuan Making a music video called “Find Your One Way” in 2022, things have reached a breaking point.
For anyone who wants to experience the quality they expect double feetthis promotional music video can serve as a good barometer! Moritoshi (The manufacturer is How arc systems work‘ Blue Wings series) and Sanziyuan Produced music videos and helped Mizushima collaborate with Arc. “When Sen asked me, ‘How can we [a Guilty Gear anime] What happened? ’” Mizushima recalled. Since he was very familiar with the animation process, he provided advice to Mori, who he later provided advice to Mori. How arc systems workabout what kind of team composition could facilitate such a project, and after ongoing discussions and some luck, things fell into place.
when double feet Following the announcement, the key visual released included an unidentified character. Speculation has been rampant ever since, but with the premiere of the trailer, fans are getting a better idea of her. The trailer revealed the new character’s name, Unika (“YOO-nee-kah,” ユunika.) Ishikawa Yui her voice. A press release describes her as a “mysterious girl who despises gears” who will clash with Gears of War protagonist Sin Kiske. double feet.
Guilty Gear Perhaps best known for his iconic character designs, which originate from Ishiwatari Daisuke. He served as a character designer and music composer, and provided the voice for the game’s poster character, Sol Badguy. Fans affectionately call him “Daisuke”. During our interview, Miyauchi stated that the design of Unika was the work of Daisuke. Once the team figured out the setting and overall plot, they passed it to Daisuke and told him to create a suitable character. “At that time, the character didn’t even have a name, and we didn’t have any image of them in our minds. We only asked for the 2-3 elements needed for the character design.” Daisuke was responsible for the complete design, giving them names, thus etched another section Guilty Gear Legends in Stone.
Fighting game fans love to speculate about which characters will be added to the game’s roster. Guilty Gear Effort New and classic characters have been steadily being added to the playable character list, but I know I’ll never let them reveal whether Unika will become playable. I’m curious, though, if they feel pressured into the roles they choose. “I really don’t feel any pressure,” Miyauchi said. “Ultimately, we hope that all the characters will return effort, but it depends on how long we can continue the series. The new season could add Zappa as a playable character.
about what double feet? Which characters will grace our screens? SanziyuanBeautifully animated sequences? Initially, they went back and forth about which era to focus on and which characters to play. “There are always characters that fans want to see,” Mizushima said, “but there are also specific characters who are better suited to the story. Mr. Kaiho played an integral role in helping us make those decisions. He is familiar with Back story, though, it doesn’t sound like it’s a walk in the park. “I love it all. Guilty Gear characters, so of course I’d like to have them all appear, but the reality is that’s just not possible. We have to think about the story itself and choose which characters fit its theme and narrative. “I had a lot of suggestions for the character’s appearance, but word was that we had to cancel it because it became too much.” We all thank you for fighting the good fight, Haifan! Mizushima and Kaiho went back to discuss which characters to include, Miyauchi said. This is a back and forth process to ensure everyone enjoys [the anime]”.
During the panel, guests were asked who their favorite character was. The palace took the right path. “As a producer, I can’t choose a favorite.” But he said he has been paying close attention to Unika. “I hope you love her as much as I do.” Kaiho is an unabashed Chipp lover. “I didn’t do well in the game, but I’ve been Chip’s go-to guy since the first game. Guilty Gear come out. He was very fast so I couldn’t keep up with what he was doing. novel Everything centered around Chip. excuse me? Can we localize this novel? Mizushima’s favorite is Jack-O because of her visual design, movements, and voice.
I want to know which character is the strongest when the guests play the game! It turns out that Haifan has a pocket name. If he loses too much, he collapses. Mizushima insists he’s not good at the game but will dabble in Potemkin because he seems powerful. Miyauchi’s favorite characters are edgy characters like Leo and Elfelt. Good to know!
The symposium ended with warm cheers. Fans are happy to finally have Guilty Gear Anime adaptation. I asked the guest about the big picture. How does the existence of anime fit into the game on a meta level? Are they executing on some master plan? Miyauchi was coy, but offered a glimmer of hope: “We do have a plan, but we can’t reveal any details right now. Maybe in the future. Maybe in two weeks. I don’t know, maybe.” It sounds like we can expect that More exciting things Guilty Gear News that there are only days left until Evo 2024 in Las Vegas!