fort nightof The latest game mode, trajectory, Play very much Valuation or counter strike. Currently labeled as “Early Access,” the mode is still rough around the edges and feels more like a demo than a full game. However, trajectory It also proves that Epic can create a first-person shooter suitable for the following environments fort night, It’s exciting.
All platforms will be launched on December 11th, trajectory is a 5v5 tactical turn-based first-person shooter in which one team defends two bomb sites while another team of five attacks and attempts to plant explosive devices. You don’t respawn until the next round, and between rounds you can buy guns and gear with the money you earn from kills and wins.
it sounds a lot like counter strike That’s because, yes, trajectory Basically fort nightof Valve’s version of the popular FPS.
Before playing a few games, I was curious about what FPS games would look like in fort night. After several games trajectoryI was impressed. Epic has done a lot of work to make animations and movements feel and look good in first-person. Sprinting, climbing, aiming down aim, reloading, it all feels snappy and responsive, just like you’d expect from a well-made first-person shooter.
I do have some issues with the controls. I really want a button that allows me to switch between rifle and pistol. I would also like to be able to map my grenades and gadgets to specific buttons instead of using fort nightPreset inventory and hotbar system. But these are minor issues that can be fixed in future updates. For now, here’s a solid FPS that happens to exist in fort night And use all the character and weapon skins you already own.
Yes, this means Darth Vader can snipe Goku Leatherface helps Snoop Dogg plant a bomb at location A.
As for the pattern itself, trajectory fun and tense at the same time, like counter strike or Valuation. However, I ran into a few issues, such as menus not loading properly, random sound effects happening for no apparent reason, long waits between matches, and a stuttering victory screen post-game. Although I went out and had a great time fort night Children who have never played a game like this counter strikeI understand why Epic marked it as an “Early Access” experiment. It’s interesting, but far from finished or stable.
Still, even in this humble early access form, Epic’s latest mode is a promising first step toward adding more FPS modes and games to developers. fort night.
Epic also launched trajectoryallowing the community to start publicly uploading games using the company’s FPS tools. I predict that in the coming days and weeks we will see people re-creating famous counter strike Maps and more. That sounds exciting, but not if I were a guy developing a first-person shooter. call of DutyI will be nervous.
If Epic can build on this trajectory And with more modes, games, and options added, it might be able to attract a whole new audience A growing ecosystemand launching a multiplayer shooter might be more difficult than it is now.
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