Play it: PC, PlayStation 5, Xbox Series X/S
Current goals: end this journey
I can hardly believe it’s over Alan Wake II Here it is. The arrival of the second and final DLC, The Lake House, marks the end of it, which undoubtedly means Remedy will devote more energy to other things. As a wise man once said, “Every new beginning begins with the end of another beginning.” That’s the thing. But what a journey Alan Wake II Already is. The most exciting game of the past year, it was one of two games released last year, the other being tears of the kingdom— which reminds me of what games do, and why I love them so much.
From what I understand, The Lake House only takes a few hours to complete, but they seemed ready to get the conclusion I wanted from my time. Alan Wake II: hints of mystery, intrigue, and cosmic possibilities. Building in titular space, Federal Bureau of Control facility War IIThe Pacific Northwest, all looks reminiscent of control But it’s also distinctly different, and I’m eager to explore its weird corridors and see what the Bureau is doing here.
Yesterday, Remedy creative director Sam Lake posted this news on Twitter:
Of course, I can’t imagine how it must have felt to reach this point for those who were actually involved in the saga, not as players, but as writers and artists who endured the 13-year wait from the release of the first game to the sequel . , waiting for the right moment, waiting for the pieces to fall into place, constantly having to put plans aside or go back to the drawing board. But now, here we are. It exists. marvelous. This weekend I’ll see how it all ends. Of course, I also had some coffee lying around. —Caroline Pettit