Remedy Entertainment’s first multiplayer game is called FBC: Fire Protection This requires players back to the world controlthe critically acclaimed 2019 supernatural metroidvania. This cooperative PVE shooter looks like a horror-filled amusement park, but Alan Wake 2 The studio is currently keeping its basic story and deeper mystery under wraps.
Revealed at the latest Xbox Partner Showcase, FBC: Fire Protection swap controlIt’s a third-person action first-person shooter in which a team of three explores familiar levels from a new perspective, this time with a larger and weirder arsenal of weapons. Huge hazmat suits, heavy guns and welding masks give it a light but undeniable feel bioshock-I think the atmosphere. However, there is no release date yet.
Take a look:
player spend controlThe story campaign is themed “The Oldest House,” paying homage to Brutalist architecture and the horrors of bureaucracy. FBC: Fire Protection will bring them back, taking place after the events of the original game, as you play as what appears to be a cleaning crew who need to rid various office cubicles and underground mazes of the Hiss – an otherworldly evil. Players can also utilize powerful artifacts during missions.
Thoma Puha, Director of Communications at Remedy announcement on the Xbox Wire blog. “Like the garden gnomes you see in the trailers. These are more or less our thoughts on Ultimate, and they’re not to be taken lightly. I like to think of them as jaguars in a box [laughs]. You take the box, point it at something, open the box, and you just hope the jaguar doesn’t turn around and eat you or your friends.
Remedy confirmed FBC: Fire Protection Will get post-launch updates, but doesn’t want to call it a full-fledged live-service game. Our goal is to make it easy for people to jump in and experience new things without making it feel like a second job. “It’s a pick-and-play experience. [about] Play with friends when you have free time,” Puha said. “This is not to say FBC: Fire Protection There’s no in-depth player progression and things to unlock, which it does, but it’s not like logging in every day to get some loot or worrying about missing out on material.
If the spin-off could capitalize on the haunting environments and beautifully creepy atmosphere control Provide some fun cooperative action, and that might be enough. This is a remedy we’re talking about, though, so I’d still be shocked if there weren’t enough easter eggs and clues for fans of the original game to explore or even be woven into the larger game “Remedial Verses” The company has been building on all of its games.