One of the most famous principles of dramatic storytelling is widely known as “Chekhov’s Gun.” This principle states that if an element is introduced into a story, even in a haphazard, haphazard way, it better prove to make sense by the end. Or, as people often conclude, if a gun appears at some point in your story, by the end, it better explode. So, when a gun showed up in my early days of narrative gaming apartment story, You can imagine where my mind immediately went. – Willa Rowe Read more