PS5 Pro is officially announced. After months of leaks, Sony has just announced a more powerful PS5 console in a special tech demo. Mark Cerny, chief architect of the PS5 console, revealed that the PS5 Pro improves on the original console in three key aspects: a larger GPU, advanced ray tracing, and custom AI-driven upgrades.
The PS5 Pro will launch on November 7 for $699.99 and will look similar to the thin and light version of the PS5 – just as recent leaks have suggested. It has three stripes on the side and doesn’t appear to have a disc drive.
According to Cerny, the internal hardware upgrade will increase rendering speed by 45% and should improve detail and frame rates in some games. One of the key reasons for PS5 Pro is so that PS5 Pro players don’t have to choose performance mode over fidelity mode. “Players choose performance about three-quarters of the time,” Cerny said.
Sony has upgraded the GPU in the PS5 Pro, with 67% more computing units than the current PS5 console, and the memory speed is also 28% faster. All this adds up to a 45% increase in game rendering speed.
This extra power should improve ray-traced games, with Sony suggesting developers will be able to “cast rays twice, and sometimes three times, as fast as the current PS5 console.”
PS5 Pro also includes Sony’s new artificial intelligence-driven PlayStation Spectral Super Resolution (PSSR) feature, which is essentially an upgrade technology similar to Nvidia’s DLSS or AMD’s FSR that improves the frame rate and image quality of PlayStation games. This custom PSSR upgrade is designed to replace the game’s existing temporal anti-aliasing or upsampling implementation.