Alien: Romulus This looks like a horror love letter to the first film in the series, which came out in the late ’70s. But this sci-fi horror classic isn’t the only one Romulus Taken from, so when you watch the film later this week, keep an eye out for the first emergency call in decades Alien: Isolation. Then prepare to be frightened.
Alien: RomulusOpening in theaters across the country later this week, it draws heavily from Ridley Scott’s original film. it ignores a lot The wider universe developed in later films The story focuses on a small group of people dealing with deadly and hard-to-kill aliens that are hunting them. However, as revealed in a new interview, the director of the upcoming sci-fi horror film also revealed that the fan-favorite video game Alien: Isolationreleased in 2014, also inspired Romuluspossibly leading to its entire creation.
during an interview Movie Insider podcast, Romulus Director Fede Alvarez explained that the horror game convinced him that the aliens could be scary again after multiple sequels and cameos in other games, movies, and comics.
“Alien: Isolation is what made me see this alien Could be really scary and well done [today],” Alvarez said, according to reports gaming radar.
“I played it a few years after it came out. don’t breathe Coming out. or i’m waiting don’t breathe Come out and I’m playing a game. That’s why I was like, ‘Fuck, if I could do anything, I’d love to do it alien And scare the audience again with that creature and those circumstances. As I played, I realized how scary it is alien That’s probably what it would be like if you brought it back to that tone.
Save stations from Alien: Isolation often appear in Romulus
However, isolation not only inspired Alvarez to make a new, terrifying alien Movie. There are also direct references to survival horror games in the movie, including isolated Save Stations, which appear in the game as emergency calls. Players must stop what they are doing, walk to a location, and launch it to save the game. Therefore, these are important pieces of equipment that tend to be found in areas where you may be attacked or killed. Alvarez does something similar in the movie.
“The setting of this movie is like this [that] Whenever something bad is about to happen, you’ll see [an emergency] phone” Romulus explains the director and co-writer.
“In the game, every time you know there’s a cell phone, you’re like, ‘Fuck, I’m going to get into some bad set pieces.’ It’s the same thing here. You’ll see them throughout the movie. Strategically placed. When you see the phone, you feel it: Get ready for impact.
Alien: Romulus Releases August 16th.
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