Amazon’s “Afterlife” TV show has naturally won about 9 million praises since it was aired. The latest news comes from Microsoft CEO Satya Nadella (Satya Nadella). During a conference call outlining the company’s latest batch of financial numbers, we learned how much the show has boosted player numbers for Fallout games on Game Pass.
Speaking about the show, which recently received multiple Emmy nominations and was renewed for a second season faster than VATS, Nadella revealed (thanks to IGN) that “The Fallout series is streaming on Game Pass The time increased nearly 5 times after the program was broadcast “more than quarterly”.
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While we already know that Walton Goggins and Ella Purnell’s activities in California have worked wonders for the vast number of people who have studied Fallout 4, Fallout 76, Fallout New Vegas, and their predecessors, Microsoft hasn’t previously outlined what it’s doing. The impact is particularly on Game Pass.
Beyond that number, Nadella had a lot to say when discussing the performance of Microsoft’s gaming unit. Xbox’s gaming revenue and its content and services revenue grew 44% and 61% year over year, although it’s worth noting that much of that growth was due to the impact of the Activision Blizzard acquisition, which did not exist. The shutdown was completely closed in March, so that had an impact on these numbers.
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In fact, as Kotaku’s Ethan Gach points out, in terms of gaming revenue, without Activision Blizzard’s 48 percentage points of revenue contribution, the company would actually be down 4%. In terms of content and services, it will still grow, but only by 3%. This is similar to last quarter, without ActiBlizz, Xbox’s gaming revenue would have declined 4%, while content and services would have only increased 1%.
At the same time, the recent trend of hardware sales generally declining or stabilizing (not limited to Xbox) continues. This financial report points out that hardware sales decreased by 42% year-on-year, an increase from the 31% increase in the previous quarter. Game console sales declined year-on-year. .